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Champion |
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Attack Type |
Physical Damage |
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Strength |
Extremely high defense, Champions have a medium level of attack damage. |
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Weakness |
Low magic defense and low evasion. |
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Strong VS |
Equipment |
Attributes |
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Primary |
Slayers |
Weapons |
One-Handed Weapon + Shield |
Primary |
Vitality |
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Secondary |
Berzerkers |
Armor |
Heavy Armor |
Secondary |
Strength |
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The best offense is a good defense. Focusing almost entirely on defensive ability, Champions suffer slightly in terms of damage. Most of a Champion’s abilities focus on being in the center of the fight. Area of effect (AoE) taunts to save your friends from monsters, or even in some cases immobilizing their targets, Champions are invaluable tanks. |
| Comprehension level | Skill pictures | Skill Name | Status | Skills as described |
| Level 1 comprehension | ![]() |
Onrush | Active | Attack the enemy brutally, dealing normal damage plus 40 Physical damage and slowing the target’s attack speed by 15%. Lasts 6 seconds. |
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Divine Judgment | XP | A champion’s power is in their blood. Srike out all enemies within the area, damaging them and reducing their Critstrike by 5% for 10 seconds. |
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| Level 10 comprehension | ![]() |
Cuncussion | Active | You bash your enemy and stun it for 4 seconds. The attack deals 50% of normal physical damage |
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Vigor Chain | Active | Focused stirke on target, deals 160 damage plus additional damage equal to 3% of max HP | |
| Level 25 comprehension | ![]() |
Blessing Ray | Active | Holy skill, increases HP regeneration recovering 4 HP every 10 seconds. Reduces Physical Damage taken by 5%, lasts 10 minutes. |
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Shield Strike | Active | Attack up to 5 targets in front of you with your shield and deal damage equal to 105% Phyiscal Defense plus 50% Physical Attack | |
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Taunt | Active | Draws Target’s attention to the Champion and reduces their movement speed by 10%, lasts 5 seconds. | |
| Level 40 comprehension | ![]() |
Thunder Run | Active | Taunt 20 enemies within 15 meters to force them to attack you and deal 38% of your Physical Defense as damage. |
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Tremble | Active | Let out a piercing cry that destroys the armor of up to 10 nearby targets and reduces their Physical Defense by 5% for 10 seconds. | |
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Justice Ward | Active | Summon a ward that surrounds your body and improves your physical defense by 15% for 30 minutes. | |
| Level 55 comprehension | ![]() |
Sacrifice | Passive | Enemies attacking you have 5% chance of having their movement speed reduced by 20% for 5 seconds. |
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Salvation | Active | Shocks nearby targets, immobilizing them for 2 seconds | |
| Level 70 comprehension | ![]() |
Shield Wall | Active | Fortifies defense, increasing Physical Defense by 50% for 5 seconds. |
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Holy Storm | Active | Sword of Judgment attacks up to 8 tarets for 165% Physical Damage and every 5 seconds deals damage equal to 1% of current HP, lasts 25 seconds | |
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Zeal | Passive | Improves vitality, increases vitality by 5% | |
| Level 85 comprehension | ![]() |
Bum Rush | Active | Instantly recover 10% of max HP, increases max HP by 10% and Speed by 20% for 10 seconds. |
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Invincible | Active | Unleashes restored vigor that increases resilience, making the Champion immune to all attacks for 4 seconds | |
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Reckless | Active | Pushing for victory, the Champion sacrifices 100% Physical Defense, but increases Critstrike rate by 30% and max Physical Attack by 100, lasts 15 seconds. |



















