Slayer

Slayer

Attack Type

Physical Damage / Elemental Damage

Strength

High critical strike chance, high chance to hit.

Weakness

Low physical damage, low maximum health

Strong VS

Equipment

Attributes

Primary

Magus

Weapons

Daggers / Fist Weapons

Primary

Agility

Secondary

Heretic

Armor

Cloth Armor

Secondary

Strength

A deep knowledge of anatomy is required in order to kill efficiently.

Slayers spend a large majority of their training focusing on what makes things “tick”. They then spend an even larger amount of time studying on how to make the “ticking” stop. Many Slayer abilities utilize poisons and the elements in order to cause a blend of both physical and magical damage. While being fragile and weak in terms of defense, their offensive ability is almost unmatched.

Comprehension level Skill pictures Skill Name Status Skills as described
Level 1 comprehension Mummy  data Bonebite Active Exposes the target’s weak point, dealing 104% Physical Damage plus an additional 10 physical damage.
Mummy data Unavoidable XP Unleashes a guaranteed Critstrike to nearby targets, dealing 300% Physical Damage plus an additional 1100 Physical Damage, also reduces Evasion by 100% and lasts 20 seconds.
Level 10 comprehension Mummy data Arrow Blade Active Throws a poisonous blade at the target, dealing 100% Physical Damage plus 80 Dark Damage. Also has a 5% chance to silence the target for 5 seconds.
Mummy data Attack Fortify Active Your predatory nature has been refined by years of training. Increases Physical Attack by 5%.
Level 25 comprehension Mummy  data Blind Passive Releases poison dust to temporarily blind the target and make it unable to attack for 3 seconds.
Mummy data Lunge Active Dash towards the target and strike, dealing 60% Physical Damage and 10 Poison Damage every 5 seconds for 30 seconds.
Mummy data Cold Blood Active Become empowered by the spirit of the Death, increasing Critstrike rate by 20% and Evasion by 70% for 15 seconds.
Level 40 comprehension Mummy data Tusk Strike Active Instantly attacks the target twice with each attack dealing 80% Physical Damage plus 50% of your Dexterity value as bonus damage. Also has a 10% chance to reduce target’s Accuracy by 20 for 8 seconds.
Mummy data Tarp Passive Ensnare the target, preventing movement and attacks for 3 seconds and dealing 50 Poison Damage.
Mummy  data Obfuscate Active An ancient technique that makes you vanish instantly from sight and increases movement speed by 5%. Lasts 10 seconds.
Level 55 comprehension Mummy  data Dodge Active You are so quick on your feet that even light has trouble hitting you. Increases Evasion by 1% plus 10.
Mummy  data Dark Torrent Active Increases Magic Defense by 10% and movement speed by 30% for 15 seconds.
Level 70 comprehension Mummy data Cloud Storm Active Your blows fall upon your opponent like raindrops in a storm. Attack rate increased by 2%.
Mummy data Crush Active Call upon dark energy to attack up to 7 nearby enemies, dealing 118% Physical Damage.
Mummy data Finesse Passive Learns to be more nimble and graceful, increasing Dexterity by 5%.
Level 85 comprehension Mummy data Soul Burn Active Direct the void to consume the target’s mana, draining 1500 MP and dealing damage equal to the amount of MP drained.
Mummy data Shadow Curse Passive Fill your target’s mind with a terrible dream, making it sleep for 10 seconds. Also reduces its Physical Defense by 20%.
Berzerkers concentrate almost exclusively on causing physical damage. Berzerkers still wear light armor, which gives them decent defense against physical attacks; however they are extremely susceptible to magical damage. Usually Berzerkers are found in the middle of a fight, never on its edges. Several Berzerker skills focus on weakening targets in terms of speed and/or defense.